Class PathfinderNearestHealableRaider<T extends LivingEntity>

All Implemented Interfaces:
Conditional<LivingEntity>, PathfinderInfo, Repeated, Filtering<T>, Targeting

public final class PathfinderNearestHealableRaider<T extends LivingEntity> extends PathfinderNearestAttackableTarget<T>
Represents a Pathfinder for Raiders to heal another Raider