Interface DragonBehavior
- All Superinterfaces:
EntityBehavior
Represents Entity Behaviors for an Ender Dragon
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Method Summary
Modifier and TypeMethodDescriptionnaturalKnockback
(@Nullable List<Entity> entities) Makes this Ender Dragon perform a natural knockback with its wings when Entities get too close.Methods inherited from interface me.gamercoder215.mobchip.ai.behavior.EntityBehavior
backupIfClose, backupIfClose, eraseIf, interactWithDoor, jumpOnBed, jumpOnBed, meleeAttack, meleeAttack, moveToWantedItem, moveToWantedItem, moveToWantedItem, passiveIf, reactToBell, ringBell, sleep, socializeAtBell, wakeUp
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Method Details
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naturalKnockback
Makes this Ender Dragon perform a natural knockback with its wings when Entities get too close.This behavior does not require any memories.
- Parameters:
entities
- List of Entities to knock back- Returns:
- Result of Behavior
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