Enum Class EntityBody.InteractionHand

java.lang.Object
java.lang.Enum<EntityBody.InteractionHand>
me.gamercoder215.mobchip.EntityBody.InteractionHand
All Implemented Interfaces:
Serializable, Comparable<EntityBody.InteractionHand>, Constable
Enclosing interface:
EntityBody

public static enum EntityBody.InteractionHand extends Enum<EntityBody.InteractionHand>
Represents EquipmentSlots consisting of your Main Hand and Off-Hand
  • Enum Constant Details

  • Method Details

    • values

      public static EntityBody.InteractionHand[] values()
      Returns an array containing the constants of this enum class, in the order they are declared.
      Returns:
      an array containing the constants of this enum class, in the order they are declared
    • valueOf

      public static EntityBody.InteractionHand valueOf(String name)
      Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum class has no constant with the specified name
      NullPointerException - if the argument is null
    • toEquipmentSlot

      @NotNull public @NotNull EquipmentSlot toEquipmentSlot()
      Converts this InteractionHand to an EquipmentSlot.
      Returns:
      EquipmentSlot Variant
    • fromEquipmentSlot

      Converts an EquipmentSlot to an InteractionHand.
      Parameters:
      slot - EquipmentSlot to convert
      Returns:
      InteractionHand Variant